A downloadable game

Epicinium is a strategy wargame where nature is a finite resource. Is it worth winning a war when you end up conquering nothing but dirt and ash?

Combat destroys grass and crops, and trees are trampled as tanks drive towards your opponent to level their cities. Industry accelerates global warming to ludicrous levels, causing more destruction the longer the game goes on. At the end of the game, the winner is scored for how many grass and forest tiles remain on the map.

Closed beta

Epicinium is currently in closed beta. The beta version offers a work-in-progress look at the multiplayer portion of the game. If you join  our Discord community, you can follow the game's progress, find other players and have a chat with the developers.

Epicinium is being developed for Windows, MacOS and Linux by A Bunch of Hacks, an indie gamedev co-op comprised of Daan Mulder and Sander in 't Veld.

Mailing list

If you want to stay up-to-date with the latest developments and events regarding Epicinium, you can sign up to our public mailing list.

How to play

Epicinium is a multiplayer strategy game with simultaneous turns. Each turn consists of a planning phase, where all players decide which orders they want to give their units that turn, followed by an action phase, where players watch as the the orders play out. 

Units will automatically attack enemy units they encounter; they will also fire back when attacked and attack any unit that moves away from them. Some units have abilities that allow them to bombard tiles, randomly dealing damage to whomever and whatever is present at that time. Anticipating your opponent's orders is key.

Between rounds, the season changes which might bring about new weather effects such as snow, drought or firestorm. At night, buildings can gain power and generate income. Cities only gain power if surrounded by enough grass, forest, water and crops, whereas barracks and industry grow larger when additional cities are placed nearby.

To defeat your opponent, occupy or destroy all of their City tiles.

Development log

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Comments

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(+1)

i dont have the game yet but i have played it and it is...    AMAZING. i love the game (especially that it is free) although i cant get a beta key are you still giving them out?

Hi akira, thank you for the kind words! I'm happy you enjoyed the beta. Please note that the full game will not be free - we released a beta version to let people try it out and to get feedback from players in a pre-release stage of development. We're coming to Kickstarter on November 1st. Since you've already made an account during the public beta, I'm happy to give you access to the closed beta. Can you send me a DM with your email address in our Discord?

(+2)

I've won my first game vs MediumTurtleIA, it was really nice to play. No tech issue it seems, playing on Linux Mint. Thanks for the support, and i wish you succeed, it's a fun game already.

Thank you very much Tchey! I'm glad you had fun and that it worked on your system. :-) SLiV, my co-dev, is also an avid user of Linux Mint. If you'd like to chat with us or find some opponents to play Epicinium with, you're very welcome to join our Discord.

(+1)

Se ve interesante. Descargando en Arch Linux. 

(1 edit)

¡Hola CeesarL2002!

I'm afraid that's all the Spanish I know, so I hope it's okay if I continue in English. Thank you very much for downloading Epicinium. I'm curious what you'll think of the game, and whether it works at all under Arch Linux. We compiled under Debian 7, so there's a big chance that the binaries won't run in your distribution. Please let us know whether it works.

(+1)

The game starts well. I can not use the mouse, so I understand that I only need the "Enter". But I do not know how to start the game .-.
I do not speak English, so this is from the Google Translate xd
(+1)

Hi! The game is controlled with the mouse. There are some keyboard shortcuts but not enough to play the game. Why does the mouse not work? Is the cursor position wrong? Or does it not move at all?

On a hunch, could you try running the game from the terminal using

SDL_VIDEO_X11_DGAMOUSE=0 ./epicinium

from the directory that the binary named "epicinium" is in? If that fixes it, we can add that to the next version.